AI Insights · Timothy · July 2022
Top 5 Sandbox-like Games on iOS in France, Q2 2022
Discover the performance trends of the top 5 sandbox-like games on iOS in France during Q2 2022, including key insights on downloads, revenue, and active users.
The second quarter of 2022 saw notable performance trends for the top 5 sandbox-like games on iOS in France. Here’s a closer look at how each app fared in terms of weekly downloads, revenue, and active users.
Roblox from Roblox Corporation showed a dynamic performance throughout the quarter. Weekly revenue peaked at around $118K in early April but saw a gradual decline, settling at approximately $86K by the end of June. Weekly downloads fluctuated, with a high of about 23.3K in mid-April and a low of 14.8K in mid-June. Active users demonstrated consistent growth, increasing from 510K at the start of April to approximately 557K by the end of June.
Minecraft by Mojang maintained a relatively stable revenue, averaging around $7K per week with minor fluctuations. Downloads saw a notable rise at the end of June, reaching about 740. Active users exhibited a general declining trend from 80.8K to 73.9K over the quarter.
ZEPETO: Avatar, Connect & Live from NAVER Z Corporation experienced varied revenue trends, starting at around $14K in late March and decreasing to approximately $4.6K by the end of June. Downloads peaked at 10.3K in late March and ended the quarter at about 9.6K. Active users showed a positive trend, rising from 49.2K to 53.9K over the quarter.
IMVU: 3D Avatar Creator & Chat by IMVU saw its weekly revenue peak at about $9K in early April and then decline to around $4.3K by late June. Downloads exhibited a slight increase, with the highest being around 3.3K in mid-June. Active users remained relatively steady, fluctuating around the 46K to 54K range throughout the quarter.
Woozworld - Virtual World from Woozworld showed modest revenue, peaking at around $1.4K in early April and ending the quarter at approximately $688. Downloads were minimal, with a peak of 97 in the last week of June. Active users remained stable, averaging around 300 throughout the quarter.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for these and other applications.